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By
Mary
Bellis
In investigating
the history of the world's best selling board game, I discovered a trail
of controversy surrounding Monopoly beginning in 1936. This was the year
Parker brothers introduced Monopoly ® after purchasing the rights
from Charles Darrow. The controversy continues with the General Mills Fun
Group (buyers of Parker Brothers and Monopoly) bringing a lawsuit
against Ralph Anspach and his Anti-Monopoly® game in 1974. Finally,
there is Anspach's pending monopolization lawsuit against the present owners
of Monopoly. Dr. Anspach deserves the real credit for unearthing
the true history of Monopoly while developing his defense case against
the Parker Brothers' infringement suit. Make sure to read the second
part of this article to find out what is happening with Dr. Anspach
today and to read a special statement written by him.
Now
let us look at the history of Monopoly play by play.
Let us start
with a summary from what is commonly considered the definitive resource
on the subject, "The Monopoly Book, Strategy and Tactics" by Maxine Brady
(wife of Hugh Hefner's biographer and chess champion Frank Brady), published
by the David McKay Co. in 1975.
Brady's book
describes Charles Darrow as an unemployed salesman and inventor living
in Germantown, Pennsylvania, who was struggling with odd jobs to support
his family in the years following the great stock market crash of 1929.
Charles Darrow remembering his summers spent in Atlantic City, New Jersey,
spent his spare time drawing the streets of Atlantic City on his kitchen
tablecloth, with found pieces of material and bits of paints, wood etc.
contributed by local merchants. A game was already forming in his mind
as he built little hotels, houses and other tokens to go along with his
painted streets.
Soon friends
and family gathered nightly to sit round the kitchen table to buy, rent
and sell real estate, all part of a game involving spending vast sums of
play money. It quickly became a favorite activity among those with little
real cash of their own. The friends soon wanted copies of the game to play
at home (especially the winners.) The accommodating inventor began selling
copies of his board game for four dollars each. He then made up a few sets
and offered them to department stores in Philadelphia. Orders for the game
increased to the point where Charles Darrow decided to try to sell the
game to a game manufacturer rather than going into full-scale manufacturing.
He wrote to Parker Brothers to see if the company would be interested in
producing and marketing the game on a national basis. The company turned
down Charles Darrow, explaining that his game contained "fifty-two fundamental
errors" including: the game took too long to play, the rules were too complicated
and there was no clear goal for the winner.
Darrow continued
to manufacture the game; he hired a printer friend to produce five thousand
copies. He had orders to fill from department stores including F. A. O.
Schwarz. One customer, a friend of Sally Barton, daughter of Parker Brothers'
founder, George Parker, bought a copy of the game. The friend told Mrs.
Barton how much fun Monopoly was, the friend also suggested that Mrs. Barton
tell her husband, Robert B. M. Barton, then president of Parker Brothers.
Mr. Barton listened to his wife and bought a copy of the game. Soon he
arranged to talk business with Darrow in Parker Brothers' New York sales
office, offering to buy the game and give Charles Darrow royalties on all
sets sold. Darrow accepted and permitted Parker Brothers to develop a shorter
variation of the game, added as an option to the rules.
The royalties
from Monopoly made Charles Darrow
a millionaire, the first game inventor to make that much money. In 1970,
a few years after Darrow's death, Atlantic City erected a commemorative
plaque in his honor. It stands on the Boardwalk, near the corner of Park
Place.
Let
us go back a few spaces and look at earlier versions and patents of Monopoly
type games, information that does not click with events as described by
Maxine Brady.
On January
5, 1904, Lizzie J. Magie, a Quaker woman from Virginia, received a patent
(view patent) for a board
game. Lizzie Magie belonged to a tax movement led by Philadelphia-born
Henry George; the movement supported the theory that the renting of land
and real estate produced an unearned increase in land values that profited
a few individuals (landlords) rather than the majority of the people (tenants).
Henry George proposed a single federal tax based on land ownership believing
a single tax would discourage speculation and encourage equal opportunity.
Lizzie Magie
wanted to use her game, which she called "The
Landlord's Game" as a teaching device for George's ideas. The Landlord's
Game and Monopoly are very similar, except all the properties in Magie's
game are rented not acquired as in Monopoly and instead of names like "Park
Place" and "Marvin Gardens" one finds "Poverty Place", "Easy Street" and
"Lord Blueblood's Estate". The objectives of each game are also very different.
In Monopoly the idea of the game is to buy and rent or sell property so
profitably that one becomes the wealthiest player and eventually monopolist.
In The Landlord's Game, the object was to illustrate how (under the system
of land tenure) the landlord had an advantage over other enterprisers and
to show how the single tax could discourage speculation.
The game spread
as a common folk game among the Quakers and proponents of the single tax,
usually copied instead of purchased, with each new maker adding their favorite
city street names as they drew or painted their boards (usually on table
cloth.) It was also common for each new maker to alter or write new rules.
As the game spread from community to community, the name would change from
"The Landlord's Game" to "Auction Monopoly" and then just "Monopoly".
Dan Layman
was one such player who enjoyed a copy of early Monopoly, Layman a student
at Williams College in Reading, Pa. during the late 1920s, when his dorm
mates introduced him to the board game. After leaving college, Layman returned
to his home in Indianapolis and decided to market a version of the game.
A company called Electronic Laboratories, Inc. produced the game for Layman
under the name "Finance", because as Layman testified in his deposition
in the Anti-Monopoly lawsuit:
| "I understood
from various attorney friends of mine that because Monopoly had been used
as the name of this exact game, both in Indianapolis and in Reading and
in Williamstown, Massachusetts, that it was, therefore, in public domain
and that I couldn't protect it in any way. So, I changed the name in order
to have some protection." |
Another early
player of Monopoly was Ruth Hoskins, who played Monopoly in Indianapolis
after learning how from 'Pete' Daggett Jr., a friend of Dan Layman. In
1929, Ruth moved to Atlantic City to teach school. She continued to introduce
her new friends in Atlantic City (mostly other Quakers) to the board game.
Hoskins claims that that she and her friends made a version of the game
with the Atlantic City street names, completed in late 1930.
Friends of
Ruth Hoskin, Eugene and Ruth Raiford introduced the game to a hotel manager
in Germantown, Pennsylvania named Charles E. Todd. Todd knew Charles and
Esther Darrow, they were occasional guests at the hotel and Esther Darrow
was a next-door neighbor to Todd before she was married Charles Darrow.
Todd claims that sometimes in 1931:
| "The first
people we taught it to after learning it from the Raifords was Darrow and
his wife Esther ... It was entirely new to them. They had never seen anything
like it before and showed a great deal of interest in it... Darrow asked
me if I would write up the rules and regulations and I wrote them up and
checked with Raiford to see if they were right and gave them to Darrow
- he wanted two or three copies of the rules, which I gave him and gave
Raiford and kept some myself." |
Louis Thun,
the dorm mate who taught Dan Layman how to play, attempted to patent a
version of Monopoly. Thun first began playing the game in 1925 and six
years later in 1931 Louis along with his brother Fred decided to patent
and sell their version of Monopoly. After a patent search revealed Lizzie
Magie's 1904 patent, the Thun's lawyer advised them not to proceed with
the patent, "Patents are for inventors and you didn't invent it."
Louis and Fred Thun then decided to copyright the unique rules that they
had written. Among those rules:
-
Ownership of a
series entitles one to collect double rent on all the properties of that
series..." "Owning one railroad nets $10 a ride, two $25... until owning
all four nets $150 a ride.
-
Any one alighting
on Community Chest should draw one of the blue cards, which will inform
how much he is privileged to give to charity...
-
By paying $50
into the bank, one may leave the jail the first time his turn comes around
again...
Do not pass Go; do not collect
$200.00 dollars...
Well to me
at least it is clear Darrow was not the inventor of Monopoly, but the game
he patented was quickly becoming a best seller for Parker Brothers. Within
one month of signing an agreement with Darrow in 1935, Parker Brothers
started producing over 20,000 copies of the game per week, a game that
Charles Darrow claimed was his "brainchild." Parker Brothers most likely
discovered the existence of other Monopoly games after buying the
patent from Darrow, but by that time, it was evident that the game was
going to be a huge success. According to the Parker Brothers, their best
move was "to secure patents and copyrights." Parker Brothers bought, developed
and published The Landlord's Game, Finance, Fortune, as well as Finance
and Fortune. Parker Brothers claim Charles Darrow of Germantown, Pennsylvania
was inspired by The Landlord's Game to create a new diversion to entertain
himself while he was unemployed.
Parker Brothers
took the following steps to protect their investment:
-
Parker Brothers
bought Lizzie Magie's game for $500 (with no royalties) and a promise to
manufacture The Landlord's Game under its original title and without changing
any of the rules. Parker Brothers marketed a few hundred sets of The Landlord's
Game and then stopped. Lizzie was not interested in profiting from the
game but was happy that a major company distributed it.
-
Parker Brothers
brought Finance for $10,000 from David W. Knapp who had brought the game
from cash strapped Dan Layman for $200. The company simplified the game
and continued to produce it.
-
In the spring
of 1935, Parker Brothers paid Luis Thun a visit and offered to buy any
remaining boards of their Monopoly game for $50 each. Thun says he told
Barton (Parker Brothers) "...it wasn't at all clear to me how Mr. Darrow
could be the inventor of a game... we'd played since 1925."
-
Early in 1936,
Parker Brothers sued one Rudy Copeland for patent infringement on a game
Copeland made called "Inflation." Copeland counter sued, charging that
Darrow's and therefore Parker Brothers' patent on Monopoly was invalid.
The case settled out of court. Parker Brothers bought the rights to Copeland's
Inflation for $10,000.
Please read the
final part of this history "Anti-Monopoly"
to learn about the monopolization lawsuit pending against the present owners
of Monopoly ® and struggles of one inventor.
This
fascinating story of corporate intrigue has been assembled from a wide
variety of sources, including ...The Monopolization of Monopoly by Burton
H. Wolfe published by The San Francisco Bay Guardian and "The Monopoly
Book, Strategy and Tactics" by Maxine Brady published by the David McKay
Co.
Next
page > "Anti-Monopoly"
Graphic
by Calmx
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